![]() ![]() Perks break down across four categories: Stealth, Tactical, Assault, and Demolition. The more you work to be stealthy, the more you’ll unlock skills that help you do just that. Wolftenstein: The New Order features unlockable Perks that reward players for sticking to a particular style of play. The souped up, fully charged LKW fitted with projectile fire (a can’t-miss upgrade in the campaign) and a target scope can pick apart even the heavily armored Nazis with one or two shots. Think of these as defensible locations that you can operate from when enemies swarm in larger numbers. Whatever your play style is, take note of every battery recharge station you can find later on in the game. Just look for a yellow fixture, or a bright yellow light, and interact with it to recharge the weapon. Unlike most weapons, which require ammo, the LKW needs to be recharged at one of the increasingly abundant battery stations affixed to walls. The powered up Laserkraftwerk is a force to be reckoned with, and one that’s worth leaning on heavily as a late-game strategy. Over time, you’ll come across upgrades that transform this workman’s tool into a sci-fi-worthy Wunderwaffe. You’ll use it to slice through fences… and that’s pretty much the extent of it. When you first grab this thing, it’s little more than a glorified cutting torch. The Laserkraftwerk is technically one of your weapons, but it’s so unlike anything else in B.J.’s arsenal that it deserves a separate explanation. These are unique items that improve your weapons across the entire game, usually with a secondary fire mode (the pistol’s silencer or the assault rifle’s grenade launcher, for example) that is turned on/off by pressing right on the D-pad. Also watch for weapon upgrades, collectible items that look like rectangular boxes. ![]() Replacement gear is found easily enough (thanks to MachineGames’ thoughtful design), but keep an eye out at the start of every chapter if you want to quickly re-up your arsenal. It’s best to take note of these when you see them and then scurry back to grab them when heavier enemies start showing up.įor the most part, your weapons reset with each new level according to the demands of the story. ![]() You can reload an emptied turret gun that you’re carrying by attaching it to an empty mount. This isn’t a weapon that ends up in your inventory, however. You can commandeer these fixed emplacements whenever you find them, but you can also rip the turret off its mount and lumber around with it. Once you get to the hideout, roughly midway through the game, there’s a box on the top level with an infinite supply of knives and a bullseye target where you can practice.Īlso keep an eye out for turrets. You’ll have to aim higher than your intended target (distance depending). They’re a one-shot kill on most enemies, though take note: Thrown knives are affected by gravity. Even if you’re not taking a stealthy approach to the game, throwing knives are one of the most powerful weapons you’ll find. Very handy for quickly dispatching the slow-moving, heavily armored Nazis that start showing up in the latter half of the game.īe sure to stock up on throwing knives whenever you can. Twin assault rifles and shotguns, on the other hand, are deadly. It’s not very useful to double up on the semi-automatic Marksman rifle, for example. You can bring up a radial weapon wheel at any time (hold R1 on a PlayStation 4 controller) to pick and choose which weapon you want - note, however, that it doesn’t pause the game - but you can also press up on the D-pad to swap dual-wield on and off for whichever weapon you have equipped.ĭual-wielding sacrifices iron sights in exchange for twice the stopping power, with controls for each hand mapped to the controller’s two triggers. ![]() Wolfenstein: The New Order brings a lot of familiar guns to the mix, but here’s the thing: You can dual wield almost all of them. It’s nothing a seasoned gamer couldn’t handle, but we’ve got some tips for surviving your early hours in the oppressive 1960s Nazi regime and for getting the most out of your play.įor more on Wolfenstein: The New Order, check out our review. That kind of complexity means there’s a bit of a learning curve. Are you sneaky? Loud? Explosive? The gang’s all here. The New Order is deep, with multiple approaches to most situations in a way that supports multiple play styles. MachineGames built a hefty 15-hour story with plenty of replay value for this latest revival of B.J. Wolfenstein: The New Order is not the quick six to-eight-hour long first-person shooter that’s become so common in recent years. ![]()
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